I'm not making this up.
In the current build of Halo: Reach, when a player dies the game immediately brings the camera back to the respawn location. This prevents the downed player from seeing any potential teabagging that the victorious foe may or may not engage in. Here's the full text of the submitted bug as published by Bungie:
"Title: Teabagging / humiliation moves impossible
Type: Bug
Opened: 3/4/2010 8:53:13 AM
The respawn camera flies back to the spawn location immediately after dying, so your opponents can't teabag / shoot / melee your body and have a possibility of you seeing it."
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